glGenTextures(3G)glGenTextures(3G)NAMEglGenTextures - generate texture names
SYNOPSIS
void glGenTextures(
GLsizei n,
GLuint *textures );
PARAMETERS
Specifies the number of texture names to be generated. Specifies an
array in which the generated texture names are stored.
DESCRIPTIONglGenTextures() returns n texture names in textures. There is no guar‐
antee that the names form a contiguous set of integers; however, it is
guaranteed that none of the returned names was in use immediately
before the call to glGenTextures().
The generated textures have no dimensionality; they assume the dimen‐
sionality of the texture target to which they are first bound (see
glBindTexture()).
Texture names returned by a call to glGenTextures() are not returned by
subsequent calls, unless they are first deleted with glDeleteTex‐
tures().
NOTESglGenTextures() is available only if the GL version is 1.1 or greater.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glGenTextures() is executed
between the execution of glBegin() and the corresponding execution of
glEnd().
ASSOCIATED GETSglIsTexture()SEE ALSOglBindTexture(3), glCopyTexImage1D(3), glCopyTexImage2D(3), glDelete‐
Textures(3), glGet(3), glGetTexParameter(3), glTexImage1D(3), glTexIm‐
age2D(3), glTexImage3D(3), glTexParameter(3)glGenTextures(3G)