glNewList(3G)glNewList(3G)NAME
glNewList, glEndList - create or replace a display list
SYNOPSIS
void glNewList(
void ); void glEndList(
void );
PARAMETERS
Specifies the display-list name. Specifies the compilation mode, which
can be GL_COMPILE or GL_COMPILE_AND_EXECUTE.
DESCRIPTION
Display lists are groups of GL commands that have been stored for sub‐
sequent execution. Display lists are created with glNewList(). All
subsequent commands are placed in the display list, in the order
issued, until glEndList() is called.
glNewList() has two arguments. The first argument, list, is a positive
integer that becomes the unique name for the display list. Names can be
created and reserved with glGenLists() and tested for uniqueness with
glIsList(). The second argument, mode, is a symbolic constant that can
assume one of two values: Commands are merely compiled. Commands are
executed as they are compiled into the display list.
Certain commands are not compiled into the display list but are exe‐
cuted immediately, regardless of the display-list mode. These commands
are glAreTexturesResident(), glColorPointer(), glDeleteLists(),
glDeleteTextures(), glDisableClientState(), glEdgeFlagPointer(), glEn‐
ableClientState(), glFeedbackBuffer(), glFinish(), glFlush(), glGen‐
Lists(), glGenTextures(), glIndexPointer(), glInterleavedArrays(),
glIsEnabled(), glIsList(), glIsTexture(), glNormalPointer(), glPop‐
ClientAttrib(), glPixelStore(), glPushClientAttrib(), glReadPixels(),
glRenderMode(), glSelectBuffer(), glTexCoordPointer(), glVertex‐
Pointer(), and all of the glGet() commands.
Similarly, glTexImage1D(), glTexImage2D(), and glTexImage3D() are exe‐
cuted immediately and not compiled into the display list when their
first argument is GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D, or
GL_PROXY_TEXTURE_3D, respectively.
When the GL_ARB_imaging extension is supported, glHistogram() executes
immediately when its argument is GL_PROXY_HISTOGRAM. Similarly, glCol‐
orTable() executes immediately when its first argument is
glPROXY_COLOR_TABLE(), glPROXY_POST_CONVOLUTION_COLOR_TABLE(), or
glPROXY_POST_COLOR_MATRIX_COLOR_TABLE().
When the GL_ARB_multitexture extension is supported, glClientActiveTex‐
tureARB() is not compiled into display lists, but executed immediately.
When glEndList() is encountered, the display-list definition is com‐
pleted by associating the list with the unique name list (specified in
the glNewList() command). If a display list with name list already
exists, it is replaced only when glEndList() is called.
NOTESglCallList() and glCallLists() can be entered into display lists. Com‐
mands in the display list or lists executed by glCallList() or glCall‐
Lists() are not included in the display list being created, even if the
list creation mode is GL_COMPILE_AND_EXECUTE.
A display list is just a group of commands and arguments, so errors
generated by commands in a display list must be generated when the list
is executed. If the list is created in GL_COMPILE mode, errors are not
generated until the list is executed.
ERRORS
GL_INVALID_VALUE is generated if list is 0.
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_OPERATION is generated if glEndList() is called without a
preceding glNewList(), or if glNewList() is called while a display list
is being defined.
GL_INVALID_OPERATION is generated if glNewList() or glEndList() is exe‐
cuted between the execution of glBegin() and the corresponding execu‐
tion of glEnd().
GL_OUT_OF_MEMORY is generated if there is insufficient memory to com‐
pile the display list. If the GL version is 1.1 or greater, no change
is made to the previous contents of the display list, if any, and no
other change is made to the GL state. (It is as if no attempt had been
made to create the new display list.)
ASSOCIATED GETSglIsList()glGet() with argument GL_LIST_INDEX
glGet() with argument GL_LIST_MODE
SEE ALSOglCallList(3), glCallLists(3), glDeleteLists(3), glGenLists(3)glNewList(3G)