glDisableClientState man page on Tru64
[printable version]
glEnableClientState(3G) glEnableClientState(3G)
NAME
glEnableClientState, glDisableClientState - enable or disable client-
side capability
SYNOPSIS
void glEnableClientState(
GLenum array ); void glDisableClientState(
GLenum array );
PARAMETERS
Specifies the capability to disable.
DESCRIPTION
glEnableClientState() and glDisableClientState() enable or disable
individual client-side capabilities. By default, all client-side capa‐
bilities are disabled. Both glEnableClientState() and glDisable‐
ClientState() take a single argument, array, which can assume one of
the following values: If enabled, the color array is enabled for writ‐
ing and used during rendering when glArrayElement(), glDrawArrays(),
glDrawElement(), or glDrawRangeElements() is called. See glColor‐
Pointer(). If enabled, the edge option array is enabled for writing
and used during rendering when glArrayElement(), glDrawArrays(),
glDrawElement(), or glDrawRangeElements() is called. See glEdgeFlag‐
Pointer(). If enabled, the index array is enabled for writing and used
during rendering when glArrayElement(), glDrawArrays(), glDrawEle‐
ment(), or glDrawRangeElements() is called. See glIndexPointer(). If
enabled, the normal array is enabled for writing and used during ren‐
dering when glArrayElement(), glDrawArrays(), glDrawElement(), or
glDrawRangeElements() is called. See glNormalPointer(). If enabled,
the texture coordinate array is enabled for writing and used during
rendering when glArrayElement(), glDrawArrays(), glDrawElement(), or
glDrawRangeElements() is called. See glTexCoordPointer(). If enabled,
the vertex array is enabled for writing and used during rendering when
glArrayElement(), glDrawArrays(), glDrawElement(), or glDrawRangeEle‐
ments() is called. See glVertexPointer().
NOTES
glEnableClientState() is available only if the GL version is 1.1 or
greater.
If GL_ARB_multitexture is supported, enabling and disabling GL_TEX‐
TURE_COORD_ARRAY affects the active client texture unit. The active
client texture unit is controlled with glClientActiveTextureARB().
ERRORS
GL_INVALID_ENUM is generated if array is not an accepted value.
glEnableClientState() is not allowed between the execution of glBegin()
and the corresponding glEnd(), but an error may or may not be gener‐
ated. If no error is generated, the behavior is undefined.
SEE ALSO
glArrayElement(3), glClientActiveTextureARB(3), glColorPointer(3),
glDrawArrays(3), glDrawElements(3), glEdgeFlagPointer(3), glEnable(3),
glGetPointerv(3), glIndexPointer(3), glInterleavedArrays(3), glNormal‐
Pointer(3), glTexCoordPointer(3), glVertexPointer(3)
glEnableClientState(3G)
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