GLCLIENTACTIVETEXTUREARB(3G)GLCLIENTACTIVETEXTUREARB(3G)NAMEglClientActiveTextureARB - select active texture unit
C SPECIFICATION
void glClientActiveTextureARB( GLenum texture )
PARAMETERS
texture Specifies which texture unit to make active. The number of
texture units is implementation dependent, but must be at
least two. texture must be one of GL_TEXTUREi_ARB where 0 ≤ i
< GL_MAX_TEXTURE_UNITS_ARB, which is an implementation-depen‐
dent value. The initial value is GL_TEXTURE0_ARB.
DESCRIPTIONglClientActiveTextureARB selects the vertex array client state parame‐
ters to be modified by glTexCoordPointer, and enabled or disabled with
glEnableClientState or glDisableClientState, respectively, when called
with a parameter of GL_TEXTURE_COORD_ARRAY.
NOTESglClientActiveTextureARB is supported only if GL_ARB_multitexture is
included in the string returned by glGetString when called with the
argument GL_EXTENSIONS.
glClientActiveTextureARB sets GL_CLIENT_ACTIVE_TEXTURE_ARB to the
active texture unit.
ERRORS
GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi_ARB,
where 0 ≤ i < GL_MAX_TEXTURE_UNITS_ARB.
SEE ALSOglActiveTextureARB(3G), glDisableClientState(3G),
glEnableClientState(3G), glMultiTexCoordARB(3G), glTexCoordPointer(3G)GLCLIENTACTIVETEXTUREARB(3G)