glViewport man page on Oracle
    
[printable version]
GLVIEWPORT(3G)			 OpenGL Manual			GLVIEWPORT(3G)
NAME
       glViewport - set the viewport
C SPECIFICATION
       void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
PARAMETERS
       x, y
	   Specify the lower left corner of the viewport rectangle, in pixels.
	   The initial value is (0,0).
       width, height
	   Specify the width and height of the viewport. When a GL context is
	   first attached to a window, width and height are set to the
	   dimensions of that window.
DESCRIPTION
       glViewport specifies the affine transformation of x and y from
       normalized device coordinates to window coordinates. Let x nd y nd be
       normalized device coordinates. Then the window coordinates x w y w are
       computed as follows:
       x w = x nd + 1  width 2 + x
       y w = y nd + 1  height 2 + y
       Viewport width and height are silently clamped to a range that depends
       on the implementation. To query this range, call glGet() with argument
       GL_MAX_VIEWPORT_DIMS.
ERRORS
       GL_INVALID_VALUE is generated if either width or height is negative.
ASSOCIATED GETS
       glGet() with argument GL_VIEWPORT
       glGet() with argument GL_MAX_VIEWPORT_DIMS
SEE ALSO
       glDepthRange()
COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.
AUTHORS
       opengl.org
opengl.org			  04/29/2014			GLVIEWPORT(3G)
[top] 
List of man pages available for Oracle
Copyright (c) for man pages and the logo by the respective OS vendor.
For those who want to learn more, the polarhome community provides shell access and support. 
[legal]
[privacy]
[GNU]
[policy]
[cookies]
[netiquette]
[sponsors]
[FAQ]
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
|  | Vote for polarhome 
   | 
