equal(3C++) - equal(3C++)
Standard C++ Library Copyright 1998, Rogue Wave Software, Inc.
NAMEequal
- Compares two ranges for equality.
SYNOPSIS
#include <algorithm>
template <class InputIterator1, class InputIterator2>
bool equal(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2);
template <class InputIterator1, class InputIterator2,
class BinaryPredicate>
bool equal(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, BinaryPredicate
binary_pred);
DESCRIPTION
The equal algorithm does a pairwise comparison of all of the elements
in one range with all of the elements in another range to see if they
match. The first version of equal uses the equal operator (==) as the
comparison function, and the second version allows you to specify a
binary predicate as the comparison function. The first version returns
true if all of the corresponding elements are equal to each other. The
second version of equal returns true if for each pair of elements in
the two ranges, the result of applying the binary predicate is true. In
other words, equal returns true if both of the following are true:
1. There are at least as many elements in the second range as in the
first;
2. For every iterator i in the range [first1, last1) the following
corresponding conditions hold:
*i == *(first2 + (i - first1))
or
binary_pred(*i, *(first2 + (i - first1))) == true
Otherwise, equal returns false.
This algorithm assumes that there are at least as many elements availā
able after first2 as there are in the range [first1, last1).
COMPLEXITYequal performs at most last1-first1 comparisons or applications of the
predicate.
EXAMPLE
//
// equal.cpp
//
#include <algorithm>
#include <vector>
#include <functional>
#include <iostream>
using namespace std;
int main()
{
int d1[4] = {1,2,3,4};
int d2[4] = {1,2,4,3};
//
// Set up two vectors
//
vector<int> v1(d1+0, d1 + 4), v2(d2+0, d2 + 4);
// Check for equality
bool b1 = equal(v1.begin(),v1.end(),v2.begin());
bool b2 = equal(v1.begin(),v1.end(),
v2.begin(),equal_to<int>());
// Both b1 and b2 are false
cout << (b1 ? "TRUE" : "FALSE") << " "
<< (b2 ? "TRUE" : "FALSE") << endl;
return 0;
}
Program OutputFALSE FALSEWARNINGS
If your compiler does not support default template parameters, then you
always need to supply the Allocator template argument. For instance,
you have to write:
vector<int,allocator<int> >
instead of:
vector<int>
If your compiler does not support namespaces, then you do not need the
using declaration for std.
Rogue Wave Software 02 Apr 1998 equal(3C++)