RELEASE(8) OpenBSD System Manager's Manual RELEASE(8)NAMErelease - building an OpenBSD releaseDESCRIPTION
There are several steps necessary to build a system release. They are:
1. Update sources.
2. Build and install a new kernel.
3. Build a new system.
4. Make and validate the system release.
5. Build and install xenocara.
6. Make and validate the xenocara release.
7. Make the third party packages.
The following sections describe each of the required steps in detail.
Commands to be run as a user with write permissions on the source and
ports trees (/usr/src and /usr/ports respectively) are preceded by a
dollar sign (`$'). Commands that must be run as the superuser are
preceded by a hash mark (`#').
1. Update sources
A release should always start from a known set of coherent sources. The
easiest way to ensure that the sources are complete and coherent is to
check them out using the CVS tag the OpenBSD developers add to the
repository prior to making a release. There are two tags, one which
identifies the release as it exists on the CD-ROM and another which
identifies the stable branch. The stable branch, starting with
OpenBSD 2.7, contains the patches described in
http://www.openbsd.org/errata.html. The tags are of the form:
OPENBSD_x_y_BASE This tag marks the source as it exists on the release
CD-ROM where x is the major release number and y is the
minor release number.
OPENBSD_x_y This tag is a moving target. It marks the sources that
belong to the stable branch. This branch only contains
errata, no new features.
To update your sources to the versions identified by one of the above
tags use the commands:
$ cd /usr/src && cvs up -r TAG -Pd
$ cd XSRCDIR && cvs up -r TAG -Pd
$ cd PORTSPATH && cvs up -r TAG -Pd
Replace XSRCDIR with the path to your X Window System sources. Replace
PORTSPATH with the path to your ports tree sources, typically /usr/ports.
The above commands assume an existing source tree.
See http://www.openbsd.org/anoncvs.html for instructions on fetching the
sources for the first time.
Warning: CVS tags are `sticky'. See cvs(1) for more information.
2. Build and install a new kernel
For safety, you should always build and install a new kernel before
building the programs that will use the kernel. This ensures that any
new system calls, for example, will be present when needed. To build a
kernel the steps are:
Change the current working directory. ${ARCH} is the architecture of
your machine, e.g. i386.
$ cd /sys/arch/${ARCH}/conf
Edit the kernel configuration file. ${NAME} is your kernel configuration
file. You should not edit GENERIC; create your own kernel configuration
if you need to make modifications. If using GENERIC you can skip this
step. And yes, you may use vi(1), mg(1), or any other editor you choose.
$ vi ${NAME}
Build the kernel compilation directory and compile the kernel:
$ config ${NAME}
$ cd ../compile/${NAME}
$ make clean && make depend && make
(In this instance make clean is your friend.)
Replace the old kernel and reboot. The current kernel is copied to /obsd
and the new kernel to /bsd.
$ su
# make install
# shutdown -r now
If the system does not come up you can boot using /obsd.
3. Build a new system
Now that you are running your new kernel you can build a new system.
It's safer (but slower) to remove your object directories and re-create
them before the build. The steps are:
Move all your existing object files out of the way and then remove them
in the background:
$ cd /usr/obj && mkdir -p .old && sudo mv * .old && \
sudo rm -rf .old &
Re-build your obj directories:
$ cd /usr/src && make obj
Create directories that might be missing:
$ cd /usr/src/etc && env DESTDIR=/ sudo make distrib-dirs
Begin the build:
$ cd /usr/src && make SUDO=sudo build
Update /etc, /var, and /dev/MAKEDEV, either by hand or using sysmerge(8).
At this point your system is up-to-date and running the code that you are
going to make into a release.
4. Make and validate the system release
The system release consists of at least one generic kernel, some
installation media, the release `tarballs', installation instructions,
and checksum files.
The release process requires two work areas. They are:
DESTDIR This is the name of a directory which will be the root of a
complete OpenBSD installation, thus it must be on a disk
partition large enough to store the entire operating system
(less the X Window System and any third party `packages').
The directory can be removed once the release is created.
In any case the release process ensures the directory is
empty before starting.
RELEASEDIR This is the name of a directory where the release output
files are stored. The following process will create the
directory if necessary.
Warning: DESTDIR and RELEASEDIR must not refer to any
directory with /mnt in its path, as /mnt is used in the
release generation process. Additionally the first svnd(4)
device, svnd0, is also used and must not be configured.
The release process is:
Ensure ${DESTDIR} exists as an empty directory and ${RELEASEDIR} exists.
${RELEASEDIR} need not be empty. You must be root to create a release:
$ su
# export DESTDIR=your-destdir; export RELEASEDIR=your-releasedir
# test -d ${DESTDIR} && mv ${DESTDIR} ${DESTDIR}- && \
rm -rf ${DESTDIR}- &
# mkdir -p ${DESTDIR} ${RELEASEDIR}
Make the release and check that the contents of ${DESTDIR} pretty much
match the contents of the release `tarballs':
# cd /usr/src/etc && make release
# cd /usr/src/distrib/sets && sh checkflist
# unset RELEASEDIR DESTDIR
At this point you have most of an OpenBSD release. The only thing
missing is the X Window System (which is covered in the next section).
5. Build and install xenocara
Xenocara is based on the X.Org modular build system. Xenocara sources
are supposed to be in XSRCDIR which defaults to /usr/xenocara. This
variable should be set in mk.conf(5) if a non-default value is used. The
/usr/src tree is also needed while building xenocara. The following
steps will build and install everything for the first time.
$ su
# cd XSRCDIR
# make bootstrap
# make obj
# make build
The X Window System is created and installed in /usr/X11R6.
6. Make and validate the xenocara release
xenocara uses DESTDIR and RELEASEDIR as described above. While they may
be set to the values used to build the rest of the system, be aware that
the existing contents of DESTDIR will be removed as part of the xenocara
build (this is necessary for release checklist processing).
The steps to build the release are (assuming you are still root, and
still in XSRCDIR):
# export DESTDIR=your-destdir; export RELEASEDIR=your-releasedir
# test -d ${DESTDIR} && mv ${DESTDIR} ${DESTDIR}- && \
rm -rf ${DESTDIR}- &
# mkdir -p ${DESTDIR} ${RELEASEDIR}
# make release
# unset RELEASEDIR DESTDIR
At this point you have both OpenBSD system and X Window System `tarballs'
in your release directory.
7. Make the third party packages
The `ports' subsystem of contributed applications is described in
ports(7). For ease of installation ports can be pre-compiled into
`packages' which can then be installed on multiple machines using
pkg_add(1). Packages are created by selecting an application to build
(we'll call this one CATEGORY/PORT) and then running the following: as
root:
$ cd /usr/ports/CATEGORY/PORT
$ su
# make package
That's all there is to it.
SEE ALSOcvs(1), pkg_add(1), ports(7), sudo(8), sysmerge(8)HISTORY
This document first appeared in OpenBSD 2.8.
OpenBSD 4.9 January 4, 2011 OpenBSD 4.9