OSACOMPILE(1) BSD General Commands Manual OSACOMPILE(1)NAMEosacompile — compile AppleScripts and other OSA language scripts
SYNOPSISosacompile [-l language] [-e command] [-o name] [-d] [-r type:id]
[-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...]
DESCRIPTIONosacompile compiles the given files, or standard input if none are
listed, into a single output script. Files may be plain text or other
compiled scripts. The options are as follows:
-l language
Override the language for any plain text files. Normally, plain
text files are compiled as AppleScript.
-e command
Enter one line of a script. Script commands given via -e are
prepended to the normal source, if any. Multiple -e options may be
given to build up a multi-line script. Because most scripts use
characters that are special to many shell programs (e.g., Apple‐
Script uses single and double quote marks, “(”, “)”, and “*”), the
command will have to be correctly quoted and escaped to get it past
the shell intact.
-o name
Place the output in the file name. If -o is not specified, the
resulting script is placed in the file “a.scpt”. The value of -o
partly determines the output file format; see below.
-x Save the resulting script as execute-only.
The following options are only relevant when creating a new bundled
applet or droplet:
-s Stay-open applet.
-u Use startup screen.
-a arch
Create the applet or droplet for the specified target architecture
arch. The allowable values are “ppc”, “i386”, and “x86_64”. The
default is to create a universal binary.
The following options control the packaging of the output file. You
should only need them for compatibility with classic Mac OS or for custom
file formats.
-d Place the resulting script in the data fork of the output file.
This is the default.
-r type:id
Place the resulting script in the resource fork of the output file,
in the specified resource.
-t type
Set the output file type to type, where type is a four-character
code. If this option is not specified, the creator code will not
be set.
-c creator
Set the output file creator to creator, where creator is a four-
character code. If this option is not specified, the creator code
will not be set.
If no options are specified, osacompile produces a Mac OS X format script
file: data fork only, with no type or creator code.
If the -o option is specified and the file does not already exist,
osacompile uses the filename extension to determine what type of file to
create. If the filename ends with “.app”, it creates a bundled applet or
droplet. If the filename ends with “.scptd”, it creates a bundled com‐
piled script. Otherwise, it creates a flat file with the script data
placed according to the values of the -d and -r options.
EXAMPLES
To produce a script compatible with classic Mac OS:
osacompile-r scpt:128 -t osas -c ToyS example.applescript
SEE ALSOosascript(1), osalang(1)Mac OS X November 12, 2008 Mac OS X