glutWarpPointer(3GLUT) GLUT glutWarpPointer(3GLUT)NAMEglutWarpPointer warps the pointer's location.
SYNTAX
#include <GLUT/glut.h>
void glutWarpPointer(int x, int y);
ARGUMENTS
x X offset relative to the current window's origin (upper
left).
y Y offset relative to the current window's origin (upper
left).
DESCRIPTIONglutWarpPointer warps the window system's pointer to a new location
relative to the origin of the current window. The new location will be
offset x pixels on the X axis and y pixels on the Y axis. These param‐
eters may be negative. The warp is done immediately.
If the pointer would be warped outside the screen's frame buffer
region, the location will be clamped to the nearest screen edge. The
window system is allowed to further constrain the pointer's location in
window system dependent ways.
The following is good advice that applies to glutWarpPointer: ``There
is seldom any reason for calling this function. The pointer should nor‐
mally be left to the user.'' (from Xlib's XWarpPointer man page.)
SEE ALSO
glutMouseFunc, glutMotionFunc
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutWarpPointer(3GLUT)