glePolyCylinder(3GLE) GLE glePolyCylinder(3GLE)NAMEglePolyCylinder - Draw polycylinder, specified as a poly
line.
SYNTAX
void glePolyCylinder(int npoints,
gleDouble point_array[][3],
float color_array[][3],
gleDouble radius);
ARGUMENTS
npoints numpoints in poly-line
point_array
polyline vertices
color_array
colors at polyline verts
radius cylinder radius
DESCRIPTION
Draw polycylinder, specified as a polyline.
Note that neither the very first segment, nor the very
last segment are drawn. The first and last segments serve
only to define the angle of the join at the very ends of
the polyline. Thus, to draw one segment, three must be
specified. To draw two segments, four must be specified,
etc.
The color array may be NULL. If NULL, the current color is
used. If not NULL, the glColor3f() routine is used to set
the color; therefore, specifying the glColorMaterial()
subroutine before this primitive can be used to set dif
fuse, specular, ambient, etc. colors.
SEE ALSO
glePolyCone
AUTHOR
Linas Vepstas (linas@fc.net)
GLE 3.6 1