SDL_WM_GrabInput(3) SDL API Reference SDL_WM_GrabInput(3)NAME
SDL_WM_GrabInput- Grabs mouse and keyboard input.
SYNOPSIS
#include "SDL.h"
SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);
DESCRIPTION
Grabbing means that the mouse is confined to the applica-
tion window, and nearly all keyboard input is passed
directly to the application, and not interpreted by a win-
dow manager, if any.
When mode is SDL_GRAB_QUERY the grab mode is not changed,
but the current grab mode is returned.
typedef enum {
SDL_GRAB_QUERY,
SDL_GRAB_OFF,
SDL_GRAB_ON
} SDL_GrabMode;
RETURN VALUE
The current/new SDL_GrabMode.
SDL Tue 11 Sep 2001, 23:01 SDL_WM_GrabInput(3)