SDL_GetKeyState(3) SDL API Reference SDL_GetKeyState(3)NAME
SDL_GetKeyState- Get a snapshot of the current keyboard
state
SYNOPSIS
#include "SDL.h"
Uint8 *SDL_GetKeyState(int *numkeys);
DESCRIPTION
Gets a snapshot of the current keyboard state. The current
state is return as a pointer to an array, the size of this
array is stored in numkeys. The array is indexed by the
SDLK_* symbols. A value of 1 means the key is pressed and
a value of 0 means its not. The pointer returned is a
pointer to an internal SDL array and should not be freed
by the caller.
Note:
Use SDL_PumpEvents to update the state array.
EXAMPLE
Uint8 *keystate = SDL_GetKeyState(NULL);
if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
");
SEE ALSO
SDL Key Symbols, SDL_PumpEvents
SDL Tue 11 Sep 2001, 22:59 SDL_GetKeyState(3)