SDL_Flip(3) SDL API Reference SDL_Flip(3)NAME
SDL_Flip- Swaps screen buffers
SYNOPSIS
#include "SDL.h"
int SDL_Flip(SDL_Surface *screen);
DESCRIPTION
On hardware that supports double-buffering, this function
sets up a flip and returns. The hardware will wait for
vertical retrace, and then swap video buffers before the
next video surface blit or lock will return. On hardware
that doesn't support double-buffering, this is equivalent
to calling SDL_UpdateRect(screen, 0, 0, 0, 0)
The SDL_DOUBLEBUF flag must have been passed to
SDL_SetVideoMode, when setting the video mode for this
function to perform hardware flipping.
RETURN VALUE
This function returns 0 if successful, or -1 if there was
an error.
SEE ALSO
SDL_SetVideoMode, SDL_UpdateRect, SDL_Surface
SDL Tue 11 Sep 2001, 23:01 SDL_Flip(3)