PIXMAP(1)PIXMAP(1)NAMEpixmap - Xpm pixmap editor for X
SYNOPSISpixmap [-options ...]
DESCRIPTION
The pixmap program is a tool for creating or editing rect-
angular images made up of colored pixels, i.e., pixmaps.
Pixmaps are intensively used in X to define window back-
grounds, icon images, etc.
The pixmap program can have two different interfaces, a
Athena widgets version and a Motif widgets version.
USAGE
Pixmap displays grid in which each square represents a
single pixel in the picture being edited. Squares can be
set, cleared, or inverted (this last operation will be
detailed later) directly with the buttons on the pointer
and a menu of higher level operations such as draw line
and fill circle is provided to the side of the grid.
Another menu on the top of the window allows files opera-
tions (Load, Save, ...), edit operations (Cut/Copy/Paste,
attributes of pixmap editing, ...) and colors operations
(drawing color, attributes of colors, ...). Pixmap uses a
Pixmap widget to represent the pixmap image.
Pixmaps are stored as a C string array variable suitable
for including in applications, using the format defined by
Arnaud Le Hors in his Xpm library (refer to Xpm manual for
format description). This format allows pixmaps to be used
indistinctly on monochrome, grey scale or color displays.
OPTIONS
Pixmap accepts the following options:
-display/-d display
This option specifies the name of the X server to use.
-geometry geometry
This option specifies the placement and size of the
pixmap program window on the screen. See X for
details.
-help/-h
This option asks for the usage description of pixmap.
-size WIDTHxHEIGHT
This option specifies the size (width and height) in
pixels of the pixmap to be edited.
X11 February 1994 1
PIXMAP(1)PIXMAP(1)-squares SIZE
This option specifies the size in display points to
use to represent each pixel (a square of SIZE points).
+grid/-grid
This option indicates that the grid lines in the
Pixmap widget should be displayed or not.
-stippled
This option turns off stipple drawing of transparent
pixels.
-stipplepixmap
This option specifies the depth 1 pixmap to use to
draw transparent pixels.
+axes/-axes
This option indicates that the axes in the Pixmap wid-
get should be displayed or not.
+proportional/-proportional
This option indicates that the pixels in the Pixmap
widget should be drawn proportional, i.e. in squares,
or not.
-hl color
This option specifies the color to use for highlight-
ing purposes. color can be any name accepted by the
XParseColor(3X11) function.
-fr color
This option specifies the color to use draw grid and
axes in Pixmap widget. color can be any name accepted
by the XParseColor(3X11) function.
-tr color
This option specifies the color to use to represent
transparent pixels. color can be any name accepted by
the XParseColor(3X11) function.
-fn/-font fontname
This option specifies the font to be used in pixmap.
-filename/-f/-in filename
This option specifies the name of the file from which
the pixmap to be edited should be loaded.
-colormap/-pc
This options specifies that pixmap should use its own
private colormap instead of the default colormap.
PIXELS EDITING WITH MOUSE
Pixels may be set, cleared, or inverted by pointing to
them and clicking one of the buttons indicated below.
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PIXMAP(1)PIXMAP(1)
Multiple pixels can be changed at once by holding the but-
ton down and dragging the cursor across them. Set pixels
are filled with the current color; cleared pixels are
filled with white; and inverted pixels are either set if
they were originally cleared or cleared otherwise.
Button 1
This button (usually leftmost on the pointer) is
used to set one or more pixels.
Button 2
This button (usually in the middle) is used to
invert one or more pixels.
Button 3
This button (usually on the right) is used to
clear one or more pixels.
Button 4
This button is used to clear one or more pixels.
Button 5
This button is used to clear one or more pixels.
Every button operation can be changed by means of
resources in the (/usr/lib/X11/app-defaults/Pixmap).
MENU COMMANDS
To make defining shapes easier, pixmap provides several
commands for drawing and manipulating the pixmap edited,
and commands for file management.
Commands are layed in a vertical bar at the left of the
Pixmap widget and in a menu bar at the top of the window.
Most of the drawing commands are located in the left bar,
where as file management and other general commands are
located in the top menu bar.
In the left bar, some commands are represented by icons.
They are, from left to right and up to down, Flip horizon-
tally, Up, Flip vertically, Left, Fold, Right, Rotate
right (counterclock), Down, Rotate left (clockwise).
Some commands are also available directly through the key-
board when the mouse cursor is located on the Pixmap wid-
get. They will be mentionned as an accelerator in the fol-
lowing description.
LEFT BAR COMMANDS
Undo
This command is used to undo the last operation.
Only one operation can be undone. The accelera-
tor of this command is Any<Key>u.
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PIXMAP(1)PIXMAP(1)
Clear
This command is used to clear all of the pixels
in the pixmap as if Button 3 had been dragged
through every pixel in the pixmap. The accelera-
tor of this command is [Shift]<Key>c.
Set This command is used to set all of the pixels in
the pixmap to the current color, as if Button 1
had been dragged through every pixel in the
pixmap. The accelerator of this command is
[Shift]<Key>s.
Redraw
This command is used to redisplay the pixmap.
The accelerator of this command is Ctrl<Key>l.
Copy
This command is used to copy a region of the
pixmap from one location to another. When this
command is invoked, the region to copy should
be specified by pressing Button 1, dragging the
mouse and releasing Button 1. The region can now
be copied by pressing Button 1 with the cursor
located on the region selected, dragging the
mouse and releasing it where the upper left cor-
ner of the region should be copied. If a region
was already selected with a Mark command, only
the second phase of the copy is necessary. The
accelerator of this command is available when a
region has already been selected and is
Ctrl<Btn2Down> to drag the region and
Ctrl<Btn2Up> to draw it to point. This acceler-
ated command is identical to the Paste command
available through the Edit menu of the top menu
bar.
Move
This command is used to move a region of the
pixmap from one location to another. When this
command is invoked, the region to move should be
specified by pressing Button 1, dragging the
mouse and releasing Button 1. The region can now
be moved by pressing Button 1 with the cursor
located on the region selected, dragging the
mouse and releasing it where the upper left cor-
ner of the region should be moved. The initial
region is cleared. If a region was already
selected with a Mark command, only the second
phase of the move is necessary.
Mark
This command is used to mark a region to move or
copy it later (commands Move and Copy above), or
to put it in the Cut&Paste buffer (commands Cut
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PIXMAP(1)PIXMAP(1)
and Copy of the Edit menu of the top menu bar).
When this command is invoked, the region should
be specified by pressing Button 1, dragging the
mouse and releasing Button 1. Once marked, the
region is highlighted. The accelerator of this
command is Ctrl<Btn1Down> to initiate the selec-
tion and Ctrl<Btn1Up> to finish it.
Unmark
This command is used to unmark a region previ-
ously marked. It will unhighlight the region.
The accelerator of this command is
Ctrl<Btn3Down>.
Flip horizontally
This command is used to flip horizontally the
whole pixmap or the marked region. This means
mirroring horizontally the pixmap image. The mir-
ror is placed at the middle of the pixmap height.
The accelerator of this command is
[Shift|Ctrl]<Key>h.
Up This command is used to move the whole pixmap or
the marked region up. Pixels at the top of the
pixmap are pushed back at the bottom of the new
pixmap. The accelerator of this command is
Any<Key>Up (not available in Motif version).
Flip vertically
This command is used to flip vertically the whole
pixmap or the marked region. This means mirroring
vertically the pixmap image. The mirror is placed
at the middle of the pixmap width. The accelera-
tor of this command is Any<Key>v.
Left
This command is used to move the whole pixmap or
the marked region left. Pixels at the left of
the pixmap are pushed back at the right of the
new pixmap. The accelerator of this command is
Any<Key>Left (not available in Motif version).
Fold
This command is used to "Fold" the pixmap. This
means splitting the pixmap image in four squares
(top left, top right, bottom left and bottom
right) and inverting them (top becomes bottom,
left becomes right, and so on). "Folding" twice
a pixmap does no change. The accelerator of this
command is [Shift|Ctrl]<Key>f.
Right
This command is used to move the whole pixmap or
the marked region right. Pixels at the right of
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PIXMAP(1)PIXMAP(1)
the pixmap are pushed back at the left of the new
pixmap. The accelerator of this command is
Any<Key>Right (not available in Motif version).
Rotate right
This command is used to rotate the pixmap image
or the marked region right (clockwise) of 90
degrees. Four Rotate right operations does no
change. The accelerator of this command is
[Shift|Ctrl]<Key>r.
Down
This command is used to move the whole pixmap or
the marked region down. Pixels at the bottom of
the pixmap are pushed back at the top of the new
pixmap. The accelerator of this command is
Any<Key>Down (not available in Motif version).
Rotate left
This command is used to rotate the pixmap image
or the marked region left (counterclock) of 90
degrees. Four Rotate left operations does no
change. The accelerator of this command is
[Shift]<Key>l.
Point
This command is used to set, invert or clear a
pixel to the current color. It can be considered
as a mode. After selecting it, pixels are set,
inverted or cleared depending on the button used
(see Pixels Editing with the Mouse). If the mouse
button remains pressed while dragging the mouse,
more than one pixel can be affected. This com-
mand has no accelerator.
Curve
This command is used to draw curved lines (set,
cleared or inverted). The curve is drawn while
dragging the mouse. This command can be consid-
ered as a mode. Quite the same affect can be
obtained by dragging the mouse in point mode, the
main difference resides in the fact that pixels
will be drawn contiguously. This command has no
accelerator.
Line
This command is used to draw lines between two
points (set, cleared or inverted). The lines are
first drawn highlighted while mouse button
remains pressed. This command can be considered
as a mode. This command has no accelerator.
Rectangle
This command is used to draw rectangles between
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PIXMAP(1)PIXMAP(1)
two points defining the two opposite corners of
the rectangle (set, cleared or inverted). The
rectangles are first drawn highlighted while
mouse button remains pressed. This command can be
considered as a mode. This command has no accel-
erator.
Filled Rectangle
This command is used to draw filled rectangles
between two points defining the two opposite cor-
ners of the rectangle (set, cleared or inverted).
The rectangles outlines are first drawn high-
lighted while mouse button remains pressed. This
command can be considered as a mode. This com-
mand has no accelerator.
Circle
This command will set, invert or clear the pixels
on a circle specified by a center and a point on
the curve. Small circles may not look very round
because of the size of the pixmap and the limits
of having to work with discrete pixels. This com-
mand can be considered as a mode. This command
has no accelerator.
Filled Circle
This command will set, invert or clear all of the
pixels in a circle specified by a center and a
point on the curve. All pixels side and including
the circle are set. This command can be consid-
ered as a mode. This command has no accelerator.
Flood Fill
This command will set all clear pixels in an
enclosed shape. The enclosed shape is determined
by all the pixels whose color is different from
the color of the pixel on which the user has
clicked. If the shape is not closed, the entire
pixmap will be filled. This command can be con-
sidered as a mode. This command has no accelera-
tor.
Set Hot Spot
This command allows the specification of a Hot
Spot. The Hot Spot is selected by clicking the
Set mouse button. Clicking Invert will invert the
Hot Spot, set or reset it depending on its previ-
ous state. Hot spot is useful for cursor pixmaps
and are used to reference the sensible part of
the pixmap. This command has no accelerator.
Clear Hot Spot
This command clears the current Hot Spot. This
command has no accelerator.
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Set Port
This command allows to create a Port extension
line graphically. It is part of the customized
Port extension editor developped by Tim Wise (SES
Inc.). The Port is set on the pixmap image by
clicking any of the mouse button. This command
has no acelerator.
Clear Port
This command allows to remove a Port extension
line graphically. It is part of the customized
Port extension editor developped by Tim Wise (SES
Inc.). The Port onto which any mouse button was
clicked is cancelled. This command has no accel-
erator.
Move Port
This command allows to move a Port, that is to
change the coordinates specified in the Port
extension line. It is part of the customized Port
extension editor developped by Tim Wise (SES
Inc.). The Port onto which any mouse button was
pressed is moved with the mouse cursor until the
mouse button is released. This command has no
accelerator.
Port Info...
This command allows to edit the information asso-
ciated to a Port, that is contained in a Port
extension line. It is part of the customized Port
extension editor developped by Tim Wise (SES
Inc.). The information associated with the Port
onto which any mouse button was clicked is dis-
played in a dialog window. It can be edited in
that dialog and saved by clicking the "Okay" but-
ton of the dialog. This command has no accelera-
tor.
TOP MENU COMMANDS
Info
This command pops up an info window.
File MENU
Load...
This command is used to load a pixmap file in the
pixmap editor. A dialog window is poped up in
which a filename has to be provided. The opera-
tion can be interrupted with the Cancel button of
the dialog window. The accelerator of this com-
mand is Alt<Key>l.
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PIXMAP(1)PIXMAP(1)
Insert...
This command is used to load a pixmap in the
Cut&Paste buffer of the pixmap editor. The con-
tents of the pixmap file can then be pasted on
the current pixmap. A dialog window is poped up
in which a filename has to be provided. The oper-
ation can be interrupted with the Cancel button
of the dialog window. The accelerator of this
command is Alt<Key>i.
Save
This command is used to save the current pixmap
in the current file edited. By default, and until
otherwise changed by a Filename..., Load... or
Save As... operation, or by specifying the file-
name on the command line, the filename is
scratch. The Filename... command can be used to
change this default filename. The accelerator of
this command is Alt<Key>s.
Save As...
This command is used to save the current pixmap
in a particular file which name has to be pro-
vided in the dialog window which pops up. The
operation can be interrupted with the Cancel but-
ton of the dialog window. The accelerator of
this command is Alt<Key>a.
Resize...
This command is used to resize the current pixmap
to the width and height specified in the dialog
window which pops up. The syntax is WIDTHxHEIGHT.
This operation is different from the Rescale...
one in the way that it just add or remove pixels
to the current pixmap without trying to fit the
space correctly with the pixmap image. The opera-
tion can be interrupted with the Cancel button of
the dialog window. The accelerator of this com-
mand is Alt<Key>r.
Rescale...
This command is used to rescale the current
pixmap image in order to make it fit a larger or
smaller space. The new width and height have to
be specified in the dialog window which pops up
with the syntax WIDTHxHEIGHT. The operation can
be interrupted with the Cancel button of the dia-
log window. The accelerator of this command is
Alt<Key>e.
Filename...
This command is used to change the current file-
name, i.e., the name of the file in which the
pixmap will be saved with a Save operation. The
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PIXMAP(1)PIXMAP(1)
new filename has to be provided in the dialog
window which pops up. The operation can be inter-
rupted with the Cancel button of the dialog win-
dow. The accelerator of this command is
Alt<Key>f.
Hints comment...
This command pops up a dialog window in which the
user can specify the hints section comment of the
pixmap file. The operation can be interrupted
with the Cancel button of the dialog window. The
accelerator of this command is Alt<Key>h.
Colors comment...
This command pops up a dialog window in which the
user can specify the colors section comment of
the pixmap file. The operation can be interrupted
with the Cancel button of the dialog window. The
accelerator of this command is Alt<Key>c.
Pixels comment...
This command pops up a dialog window in which the
user can specify the pixels section comment of
the pixmap file. The operation can be interrupted
with the Cancel button of the dialog window. The
accelerator of this command is Alt<Key>p.
Quit
This command causes pixmap to display a dialog
box asking whether or not it should save the
pixmap (if it has changed) and then exit.
Answering yes is the same as invoking Save; no
causes pixmap to simply exit; and cancel will
abort the Quit command so that more changes may
be made. The accelerator of this command is
Alt<Key>q.
Edit MENU
Image
This command pops up a window in which the real
size pixmap is shown. This window can be closed
by clicking the mouse in it or by invoking Image
once again. When the window is poped up, an X
mark is displayed in the menu at the left of the
Image label. The accelerator of this command is
<Key>i.
Grid
This command toggles the display of the grid.
When the grid is displayed, an X mark is added at
the left of the Grid label. The accelerator of
this command is <Key>g.
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PIXMAP(1)PIXMAP(1)
Axes
This command toggles the display of axes. When
axes are displayed, an X mark is added at the
left of the Axes label. The accelerator of this
command is <Key>a.
Proportional
This command toggles the display in proportional
mode of the pixmap. Proportional mode means that
the Pixmap widget won't try to fit all the avail-
able space within the interface and will rather
display each pixel in a square, probably leaving
some space around the pixmap widget. When the
proportional mode is active, an X mark is added
at the left of the Proportional label. The
accelerator of this command is <Key>p.
Zoom
This command is used to zoom some pixels of the
current pixmap. The zooming region has to be
selected by the use as a rectangle region just as
if he was marking a region (see Mark command).
The operation can be interrupted by invoking any
other command. When a region is zoomed, an X mark
is added at the left of the Zoom label. Invoking
once again the Zoom command zooms out. The
accelerator of this command is <Key>z.
Zoom In
This command is used to incrementaly zoom into
the current pixmap. This side effect of this is
to enlarge the size of a square used to represent
a single pixel. The accelerator of this command
is <Key>x.
Zoom Out
This command is used to incrementaly zoom out of
the current pixmap. This side effect of this is
to reduce the size of a square used to represent
a single pixel. The accelerator of this command
is <Key>y.
Zooming Factor
The command pops up a dialog window in which the
user can edit the current zooming factor. The
zooming factor is the size of a square used to
represent a single pixel. Enlarging the zooming
factor will zoom into the current pixmap, while
reducing it will zoom out of the pixmap. The
accelerator of this command is <Key>f.
Cut When a region is marked, this operation is
active. It is used to cut the contents of the
region to put it in the Cut&Paste buffer. The
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PIXMAP(1)PIXMAP(1)
Paste command now becomes active and the marked
region is unmarked. The pixels in the marked
region are cleared. This command acts as the Move
one when a region is already marked. The accel-
erator of this command is Ctrl<Key>c.
Copy
When a region is marked, this operation is
active. It is used to copy the contents of the
region in the Cut&Paste buffer. The Paste command
now becomes active and the marked region is
unmarked. This command acts as the Copy command
of the left border when a region is already
marked. The accelerator of this command is
Ctrl<Key>x.
Paste
When a region has been cut or copied in the
Cut&Paste buffer, this command is active and can
be used to paste the contents of the Cut&Paste
buffer where the mouse button is clicked. The
paste operation takes care of the button used to
specify the point where to paste the buffer. The
button can remain pressed to move the buffer
around and then be released to paste the buffer
at the current location. A Copy and Paste opera-
tion can be accelerated by Ctrl<Btn2Down> to
intiate the operation and Ctrl<Btn2Up> to finish
the operation, i.e., paste the buffer. The
accelerator of this command is Ctrl<Key>p.
Crop
When a region is marked, or a file has been
inserted in the Cut&Paste buffer, this command
will exchange the current pixmap with the marked
region, or the Cut&Paste buffer. Cropping twice
does nothing. The accelerator of this command is
Ctrl<Key>o.
Foreground Color MENU
Add color...
This command is used to add a new color in the
Color Panel (see below). The color name is speci-
fied in the dialog window which pops up either by
a real color name found in rgb.txt file or by a
string like #rrggbb where rr, gg and bb represent
the red, green and blue components of the color
in hexadecimal format. The operation can be
interrupted with the Cancel button of the dialog
window. The accelerator of this command is
Ctrl<Key>a.
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Symbolic name...
This command is used to set the symbolic name of
the current color. The symbolic name is entered
in the dialog window which pops up. The operation
can be interrupted with the Cancel button of the
dialog window. The accelerator of this command
is Ctrl<Key>s.
Monochrome name...
This command is used to set the monochrome name
of the current color, i.e., the name of the color
to use on monochrome displays. The monochrome
name is entered in the dialog window which pops
up. The operation can be interrupted with the
Cancel button of the dialog window. The acceler-
ator of this command is Ctrl<Key>m.
Grey scale 4 name...
This command is used to set the grey scale 4 name
of the current color, i.e., the name of the color
to use on grey scale 4 displays. The grey scale
4 name is entered in the dialog window which pops
up. The operation can be interrupted with the
Cancel button of the dialog window. The acceler-
ator of this command is Ctrl<Key>4.
Grey scale name...
This command is used to set the grey scale name
of the current color, i.e., the name of the color
to use on grey scale (with more then 4 levels)
displays. The grey scale name is entered in the
dialog window which pops up. The operation can be
interrupted with the Cancel button of the dialog
window. The accelerator of this command is
Ctrl<Key>g.
Color name...
This command is used to set the color name of the
current color. This change will be considered
when saving the pixmap but to remain visible, it
affects the label of the menu item of the color.
This is useful to directly change a specific
color for another one or to allow multiple sym-
bols to represent the same color (the color can
be the same on color display but change on grey
scale or monochrome ones). The color name is
entered in the dialog window which pops up. The
operation can be interrupted with the Cancel but-
ton of the dialog window. The None (not case sen-
sitive) name is used to change the pixel repre-
senting the transparent color. The accelerator
of this command is Ctrl<Key>n.
Xpm Extensions MENU
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Add Extension...
This command pops up a dialog window into which
the user provides a name for an extension to be
added in the current pixmap extensions list. The
operation can be interrupted with the Cancel but-
ton of the dialog window. If the user confirms
with the Okay button, another dialog windows pops
up where the user can edit the extension con-
tents. When the user clicks on the Cancel button
into this extension editing window, the edit
operation is interrupted but the extension is
added to the extensions list of the current
pixmap. If the user wishes to abort the Add
Extension... operation, he/she needs to click on
the Remove button. The edition can otherwise be
confirmed by clicking on the Okay button.
Any extension name
WHen an extension is added in the extensions list
of the current pixmap, its name appears in the
Xpm Extensions menu. When selected in the menu,
the extension edition window pops up. See above
for its description.
In addition the Motif version defines the status label as
two active buttons which operate as Filename... and
Resize... commands.
COLOR PANEL
Colors in pixmap are presented in the Color Panel. Each
loaded color is associated a square button, filled with
the color pixel. Scrollbars around the panel allow to
scan the whole panel. To choose a color for drawing, the
user must click on a color button. At this time, the cur-
rent name of the color is displayed as the title of the
Foreground Color menu. A color can also be selected by
using Shift<BtnDown> on a pixel of the current pixmap
which color should be used. This accelerator is very use-
ful when modifying small parts of a pixmap locally.
FILE FORMAT
The Save or Save As... commands store pixmaps using the
format defined by Arnaud Le Hors in his Xpm library (ver-
sion 3.x). Each pixmap is a C string array variable that
can be included and used within programs, or referred to
by X Toolkit pixmap resources (assuming that a String to
Pixmap converter has been registered on the server). Here
is an example of a pixmap file:
/* XPM */
static char * plaid[] = {
/* plaid pixmap
* width height ncolors chars_per_pixel */
"22 22 4 2 ",
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PIXMAP(1)PIXMAP(1)
/* colors */
" c red m white s light_color ",
"Y c yellow m black s lines_in_mix ",
"+ c yellow m white s lines_in_dark ",
"x m black s dark_color ",
/* pixels */
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
"Y Y Y Y Y x Y Y Y Y Y + x + x + x + x + x + ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x ",
"x x x x x x x x x x x x x x x x x x x x x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x "
} ;
The plaid name used to reference the pixmap variable is
constructed from the name of the file in which is saved
the pixmap. Any directories are stripped off the front of
the name and any suffix beginning with a period is
stripped off the end.
The pixmap variable is a string array in which the first
string of the array contains the width, height, number of
colors and number of characters per pixel.
The following strings represent the color descriptions,
one string per color. A color description can be composed
of one or more characters that represent a pixel, and
color display name preceded by the `c' character, and/or a
symbolic name preceded by the `s' character, and/or a
monochrome display name preceded by the `m' character, and
or a grey scale 4 levels display name preceded by the
string `g4' , and/or a grey scale display name preceded by
the aharacter `g', specified in any order.
Following color description strings, each string represent
a line of the pixmap, composed of symbolic characters
assigned to colors.
X11 February 1994 15
PIXMAP(1)PIXMAP(1)USING PIXMAPS IN PROGRAMS
The format of pixmap files is designed to make pixmaps
easy to use within X programs, whatever your display is.
The following code could be used to create a pixmap to use
as a window background, using the enhanced Xpm library
(version 3.3) from Groupe Bull and assuming that the
pixmap was stored in a file name plaid.xpm:
#include "plaid.xpm"
Pixmap pixmap;
XpmCreatePixmapFromData (display, drawable, plaid, &pixmap,
&pixmap_mask, &attributes);
Additional routines are available for reading in pixmap
files and returning the data in the file in Pixmaps.
WIDGET HIERARCHY
The hierarchy of the pixmap editor is discribed here in
order to configure the editor by means of X resources in a
.Xdefaults file. The first widget class is the Athena
version one, while the second one, seperated by a | char-
acter, is the Motif version one.
Pixmap pixmap
Paned|RowColumn parent
Form|RowColumn formy
MenuButton|CascadeButtonGadget fileButton
SimpleMenu|RowColumn fileMenu
SmeBSB|PushButtonGadget load
SmeBSB|PushButtonGadget insert
SmeBSB|PushButtonGadget save
SmeBSB|PushButtonGadget saveAs
SmeLine|SeparatorGadget line
SmeBSB|PushButtonGadget resize
SmeBSB|PushButtonGadget rescale
SmeBSB|PushButtonGadget filename
SmeBSB|PushButtonGadget hintsCmt
SmeBSB|PushButtonGadget colorsCmt
SmeBSB|PushButtonGadget pixelsCmt
SmeLine|SeparatorGadget line
SmeBSB|PushButtonGadget quit
MenuButton|CascadeButtonGadget editButton
SimpleMenu|RowColumn editMenu
SmeBSB|ToggleButtonGadget image
SmeLine|SeparatorGadget line
SmeBSB|ToggleButtonGadget grid
SmeBSB|ToggleButtonGadget axes
SmeBSB|ToggleButtonGadget proportional
SmeBSB|ToggleButtonGadget zoom
SmeBSB|PushButtonGadget zoomIn
SmeBSB|PushButtonGadget zoomOut
X11 February 1994 16
PIXMAP(1)PIXMAP(1)
SmeBSB|PushButtonGadget zoomFactor
SmeLine|SeparatorGadget line
SmeBSB|PushButtonGadget cut
SmeBSB|PushButtonGadget copy
SmeBSB|PushButtonGadget paste
SmeBSB|PushButtonGadget crop
MenuButton|CascadeButtonGadget fgButton
SimpleMenu|RowColumn fgMenu
SmeBSB|PushButtonGadget addColor
SmeBSB|PushButtonGadget symbolicName
SmeBSB|PushButtonGadget monochromeName
SmeBSB|PushButtonGadget g4Name
SmeBSB|PushButtonGadget gName
MenuButton|CascadeButtonGadget extensionButton
SimpleMenu|RowColumn extensionMenu
SmeBSB|PushButtonGadget addExtension
SmeBSB|PushButtonGadget <extension_name>
.
.
.
Label|CascadeButtonGadget status
|CascadeButtonGadget statusb
Command|CascadeButtonGadget infoButton
Paned|Form pane
Form|RowColumn form
Command|PushButtonGadget undo
Command|PushButtonGadget clear
Command|PushButtonGadget set
Command|PushButtonGadget redraw
Toggle|ToggleButtonGadget copy
Toggle|ToggleButtonGadget move
Toggle|ToggleButtonGadget mark
Command|PushButtonGadget unmark
|RowColumn formh
Command|PushButtonGadget flipHoriz
Command|PushButtonGadget up
Command|PushButtonGadget flipVert
|RowColumn formh
Command|PushButtonGadget left
Command|PushButtonGadget fold
Command|PushButtonGadget right
|RowColumn formh
Command|PushButtonGadget rotateLeft
Command|PushButtonGadget down
Command|PushButtonGadget rotateRight
Toggle|ToggleButtonGadget point
Toggle|ToggleButtonGadget line
Toggle|ToggleButtonGadget rectangle
Toggle|ToggleButtonGadget filledRectangle
Toggle|ToggleButtonGadget circle
Toggle|ToggleButtonGadget filledCircle
Toggle|ToggleButtonGadget floodFill
Toggle|ToggleButtonGadget setHotSpot
Command|PushButtonGadget clearHotSpot
X11 February 1994 17
PIXMAP(1)PIXMAP(1)
Toggle|ToggleButtonGadget setPort
Toggle|ToggleButtonGadget clearPort
Toggle|ToggleButtonGadget movePort
Toggle|ToggleButtonGadget portInfo
Paned|PanedWindow vPane
ViewPort|ScrolledWindow colorView
Box|RowColumn colorPane
Command|PushButton <color_name>
.
.
.
ViewPort|ScrolledWindow pixmapView
Pixmap|Pixmap pixmap
TransientShell|TransientShell image
Label|Label label
PopupShell|SelectionBox info
Dialog| dialog
Label| label
Text| value
Command| Okay
PopupShell|SelectionBox input
Dialog| dialog
Label| label
Text| value
Command| Okay
Command| Cancel
PopupShell|SelectionBox file
Dialog| dialog
Label| label
Text| value
Command| Okay
Command| Cancel
PopupShell|SelectionBox error
Dialog| dialog
Label| label
Command| Abort
Command| Retry
PopupShell|SelectionBox qsave
Dialog| dialog
Label| label
Text| value
Command| Yes
Command| No
Command| Cancel
PopupShell|PopupShell extEditorShell|extEditor_popup
Form|Form extEditor
Label|Label name
AsciiText|ScrolledText text
Command|PushButtonGadget ok
Command|PushButtonGadget cancel
Command|PushButtonGadget remove
Lines where only appears one or the other type of a widget
(like Dialog| or |CascadeButtonGadget) mean that the
X11 February 1994 18
PIXMAP(1)PIXMAP(1)
widget doesn't exist in one or the other version. In the
case of dialogs in the Motif version, the widgets are cre-
ated by means of convenient routines which assign the name
of the widget depending on the name of the dialog. By the
way, we can't provide with a list of types and names for
the substructure of dialog widgets in the Motif version.
However, these shouldn't be often modified.
X DEFAULTS
In addition to the standard Athena or Motif widgets
resources, pixmap uses the following resources for the
Pixmap widget (named pixmap):
Cursor
The cursor to use within the Pixmap widget.
Foreground
The initial foreground color for drawing.
Highlight
The highlighting color.
Framing
The framing color, used to draw grid and axes.
Transparent
The color representing transparent pixels.
Proportional
Toggles initial proportional display mode.
Grid
Toggles initial grid display.
GridTolerance
Determines when to display grid according to Square-
Size.
Stippled
Suppress stipple drawing of transparent pixels.
Stipple
Depth 1 pixmap to use to draw transparent pixels stip-
pled.
Axes
Toggles axes display.
Resize
Toggles Pixmap widget resize when requesting by window
manager.
X11 February 1994 19
PIXMAP(1)PIXMAP(1)
Distance
The margin around Pixmap widget.
SquareSize
The size in screen points used to display each pixmap
pixels.
PixmapWidth
The initial width of the pixmap.
PixmapHeight
The initial height of the pixmap.
Button1Action
The action associated to mouse button 1 (between Set,
Invert and Clear).
Button2Action
The action associated to mouse button 2 (between Set,
Invert and Clear).
Button3Action
The action associated to mouse button 3 (between Set,
Invert and Clear).
Button4Action
The action associated to mouse button 4 (between Set,
Invert and Clear).
Button5Action
The action associated to mouse button 5 (between Set,
Invert and Clear).
Filename
The initial file to load.
AddColorNtfyProc
The procedure to call when reading a pixmap file to
notify color loading. It is strongly advised not to
change this resource.
ExtensionNtfyProc
The procedure to call when reading a pixmap file to
notify extension loading. It is strongly advised not
to change this resource.
SEE ALSOX(1), Xpm library manual, Xlib - C Language X Interface
(particularly the section on Manipulating Pixmaps)
BUGS
If you move the pointer too fast while holding a pointer
button down, some pixels may be missed. This is caused by
limitations in how frequently the X server can sample the
X11 February 1994 20
PIXMAP(1)PIXMAP(1)
pointer location.
Loading a pixmap file where the same color is used more
than once with different symbols and descriptions, and
writing it will loose information concerning the color
used more than once. The pixmap file plaid given as an
example in this man won't be saved that way by pixmap.
Accelerators to menu operations don't seem to work with
Athena version.
In the Motif version, the Filename... and Resize... com-
mands open their respective dialog window in a strange
mode. The user has to voluntary (;-) give the focus to the
text widget inside to be able to change its content.
COPYRIGHT
Copyright 1991,1992,1993,1994 - Lionel Mallet.
AUTHORpixmap by Lionel Mallet - Simulog. Extension edition and
customized Port editor by Tim Wise - SES Inc.
X11 February 1994 21